Talk:Retrieving Skulls and Navigating into the AI

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Notes on this page

Just a few quick notes: as I've been updating sections, I've only been going back to Skulls that have fewer than 10 rescuers and updating the list of the first 10 rescuers. The "and X more!" is not a priority for updating, so you may see a 'complete' entry for a skull, but a difference in the x between the wiki and the live page where the skull memory resides on TWTWE.

I've been trying to make sure that each skull entry has the following elements: who initially solved it (earlier skulls still need that info, generally), their method of solving, where the pignose/clickable skull is found (as a hyperlink), where the skull leads to (the skull/child memory page), and then a transcription of the child's name and the text.

I've slowly been adding images as thumbnails, but haven't had time as of yet to complete this.

--Admin 18:40, 1 August 2009 (UTC)

To do: write up the thing that caused krystyn's "howling and screaming" ;) (inserting pignose art URLs into NAVPATH box on the "cornfield" page we were "stuck" on, leading to Essy putting pignose graffiti on that page & changing ALL the GPS missions so they'd lead us to Noah) --dreamerblue 00:30, 17 August 2009 (UTC)

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